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@ -135,7 +135,7 @@ void PrintTime() {
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{
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sprintf(
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lcdBuffer,
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(game.timerValue > 0 ? " %1d:%02d " : " -%d:%02d "),
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(game.timerValue > 0 ? " %2d:%02d " : " -%2d:%02d "),
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abs(game.timerValue / 60),
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abs(game.timerValue % 60)
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);
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@ -543,6 +543,7 @@ void vTaskTimerSetup(void *parameter) {
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}
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while (1)
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{
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ResetTurnTimer();
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xTaskNotifyGive(xLCDUpdaterHandle);
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vTaskDelay(1);
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if (xSemaphoreTake(xButtonPressed, portMAX_DELAY) == pdPASS )
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