groom and move notes to .h

master
Dmitry Maylarov 4 years ago
parent ec850ce061
commit 20db20b704

@ -77,20 +77,23 @@ void vTimerCallback(TimerHandle_t xTimer);
/* USER CODE END EFP */ /* USER CODE END EFP */
/* Private defines -----------------------------------------------------------*/ /* Private defines -----------------------------------------------------------*/
#define LED1_Pin GPIO_PIN_3
#define LED1_GPIO_Port GPIOA
#define LED2_Pin GPIO_PIN_0 #define LED2_Pin GPIO_PIN_0
#define LED2_GPIO_Port GPIOA #define LED2_GPIO_Port GPIOA
#define SPK1_Pin GPIO_PIN_1 #define SPK1_Pin GPIO_PIN_1
#define SPK1_GPIO_Port GPIOA #define SPK1_GPIO_Port GPIOA
#define BigButton_Pin GPIO_PIN_2
#define BigButton_GPIO_Port GPIOA
#define LED1_Pin GPIO_PIN_3
#define LED1_GPIO_Port GPIOA
#define SPK2_Pin GPIO_PIN_7 #define SPK2_Pin GPIO_PIN_7
#define SPK2_GPIO_Port GPIOA #define SPK2_GPIO_Port GPIOA
#define MinusButton_Pin GPIO_PIN_12 #define MinusButton_Pin GPIO_PIN_12
#define MinusButton_GPIO_Port GPIOB #define MinusButton_GPIO_Port GPIOB
#define PlusButton_Pin GPIO_PIN_15 #define PlusButton_Pin GPIO_PIN_15
#define PlusButton_GPIO_Port GPIOB #define PlusButton_GPIO_Port GPIOB
#define BigButton_Pin GPIO_PIN_2
#define BigButton_GPIO_Port GPIOA
/* USER CODE BEGIN Private defines */ /* USER CODE BEGIN Private defines */
/* USER CODE END Private defines */ /* USER CODE END Private defines */

@ -6,6 +6,107 @@
#define MAX_TONEGENS 6 #define MAX_TONEGENS 6
#define MAX_CHANNELS 2 #define MAX_CHANNELS 2
#define NOTE_C0 16
#define NOTE_CS0 17
#define NOTE_D0 18
#define NOTE_DS0 19
#define NOTE_E0 21
#define NOTE_F0 22
#define NOTE_FS0 23
#define NOTE_G0 24
#define NOTE_GS0 26
#define NOTE_A0 28
#define NOTE_AS0 29
#define NOTE_B0 31
#define NOTE_C1 33
#define NOTE_CS1 35
#define NOTE_D1 37
#define NOTE_DS1 39
#define NOTE_E1 41
#define NOTE_F1 44
#define NOTE_FS1 46
#define NOTE_G1 49
#define NOTE_GS1 52
#define NOTE_A1 55
#define NOTE_AS1 58
#define NOTE_B1 62
#define NOTE_C2 65
#define NOTE_CS2 69
#define NOTE_D2 73
#define NOTE_DS2 78
#define NOTE_E2 82
#define NOTE_F2 87
#define NOTE_FS2 93
#define NOTE_G2 98
#define NOTE_GS2 104
#define NOTE_A2 110
#define NOTE_AS2 117
#define NOTE_B2 123
#define NOTE_C3 131
#define NOTE_CS3 139
#define NOTE_D3 147
#define NOTE_DS3 156
#define NOTE_E3 165
#define NOTE_F3 175
#define NOTE_FS3 185
#define NOTE_G3 196
#define NOTE_GS3 208
#define NOTE_A3 220
#define NOTE_AS3 233
#define NOTE_B3 247
#define NOTE_C4 262
#define NOTE_CS4 277
#define NOTE_D4 294
#define NOTE_DS4 311
#define NOTE_E4 330
#define NOTE_F4 349
#define NOTE_FS4 370
#define NOTE_G4 392
#define NOTE_GS4 415
#define NOTE_A4 440
#define NOTE_AS4 466
#define NOTE_B4 494
#define NOTE_C5 523
#define NOTE_CS5 554
#define NOTE_D5 587
#define NOTE_DS5 622
#define NOTE_E5 659
#define NOTE_F5 698
#define NOTE_FS5 740
#define NOTE_G5 784
#define NOTE_GS5 831
#define NOTE_A5 880
#define NOTE_AS5 932
#define NOTE_B5 988
#define NOTE_C6 1047
#define NOTE_CS6 1109
#define NOTE_D6 1175
#define NOTE_DS6 1245
#define NOTE_E6 1319
#define NOTE_F6 1397
#define NOTE_FS6 1480
#define NOTE_G6 1568
#define NOTE_GS6 1661
#define NOTE_A6 1760
#define NOTE_AS6 1865
#define NOTE_B6 1976
#define NOTE_C7 2093
#define NOTE_CS7 2217
#define NOTE_D7 2349
#define NOTE_DS7 2489
#define NOTE_E7 2637
#define NOTE_F7 2794
#define NOTE_FS7 2960
#define NOTE_G7 3136
#define NOTE_GS7 3322
#define NOTE_A7 3520
#define NOTE_AS7 3729
#define NOTE_B7 3951
#define NOTE_C8 4186
#define NOTE_CS8 4435
#define NOTE_D8 4699
#define NOTE_DS8 4978
typedef enum returnCodes { typedef enum returnCodes {
OK, OK,
STOPPED, STOPPED,

@ -18,7 +18,7 @@ void DecrementTurnTime() {
game.turnTime -= TIMER_STEP; game.turnTime -= TIMER_STEP;
else else
game.turnTime = TIMER_MAX; game.turnTime = TIMER_MAX;
game.timerValue = game.turnTime; ResetTurnTimer();
} }
void IncrementTurnTime() { void IncrementTurnTime() {
@ -26,7 +26,7 @@ void IncrementTurnTime() {
game.turnTime += TIMER_STEP; game.turnTime += TIMER_STEP;
else else
game.turnTime = TIMER_STEP; game.turnTime = TIMER_STEP;
game.timerValue = game.turnTime; ResetTurnTimer();
} }
void AddPlayer() { void AddPlayer() {

@ -518,7 +518,7 @@ void vTaskConfig(void *parameter) {
if (plusButton->pressed) if (plusButton->pressed)
game.countScores = !game.countScores; game.countScores = !game.countScores;
if (minusButton->pressed) if (minusButton->pressed)
// show round number or change the way it counts // TODO: show round number or change the way it counts
game.countScores = !game.countScores; game.countScores = !game.countScores;
if (bigButton->pressed) { if (bigButton->pressed) {
break; break;
@ -540,9 +540,9 @@ void vTaskTimerSetup(void *parameter) {
LCD_SendString(&hlcd, lcdBuffer); LCD_SendString(&hlcd, lcdBuffer);
xSemaphoreGive( xLCD ); xSemaphoreGive( xLCD );
} }
ResetTurnTimer();
while (1) while (1)
{ {
ResetTurnTimer();
xTaskNotifyGive(xLCDUpdaterHandle); xTaskNotifyGive(xLCDUpdaterHandle);
vTaskDelay(1); vTaskDelay(1);
if (xSemaphoreTake(xButtonPressed, portMAX_DELAY) == pdPASS ) if (xSemaphoreTake(xButtonPressed, portMAX_DELAY) == pdPASS )
@ -700,7 +700,9 @@ void vTaskOvertime(void *parameter) {
HAL_GPIO_WritePin(LED2_GPIO_Port, LED1_Pin, GPIO_PIN_RESET); HAL_GPIO_WritePin(LED2_GPIO_Port, LED1_Pin, GPIO_PIN_RESET);
vTaskDelay(1000); vTaskDelay(1000);
} */ } */
while (1) {}; while (1) {
vTaskDelay(1000);
};
} }
void vTimerCallback(TimerHandle_t xTimer) { void vTimerCallback(TimerHandle_t xTimer) {

@ -3,107 +3,6 @@
#include "task.h" #include "task.h"
#include <stdbool.h> #include <stdbool.h>
#define NOTE_C0 16
#define NOTE_CS0 17
#define NOTE_D0 18
#define NOTE_DS0 19
#define NOTE_E0 21
#define NOTE_F0 22
#define NOTE_FS0 23
#define NOTE_G0 24
#define NOTE_GS0 26
#define NOTE_A0 28
#define NOTE_AS0 29
#define NOTE_B0 31
#define NOTE_C1 33
#define NOTE_CS1 35
#define NOTE_D1 37
#define NOTE_DS1 39
#define NOTE_E1 41
#define NOTE_F1 44
#define NOTE_FS1 46
#define NOTE_G1 49
#define NOTE_GS1 52
#define NOTE_A1 55
#define NOTE_AS1 58
#define NOTE_B1 62
#define NOTE_C2 65
#define NOTE_CS2 69
#define NOTE_D2 73
#define NOTE_DS2 78
#define NOTE_E2 82
#define NOTE_F2 87
#define NOTE_FS2 93
#define NOTE_G2 98
#define NOTE_GS2 104
#define NOTE_A2 110
#define NOTE_AS2 117
#define NOTE_B2 123
#define NOTE_C3 131
#define NOTE_CS3 139
#define NOTE_D3 147
#define NOTE_DS3 156
#define NOTE_E3 165
#define NOTE_F3 175
#define NOTE_FS3 185
#define NOTE_G3 196
#define NOTE_GS3 208
#define NOTE_A3 220
#define NOTE_AS3 233
#define NOTE_B3 247
#define NOTE_C4 262
#define NOTE_CS4 277
#define NOTE_D4 294
#define NOTE_DS4 311
#define NOTE_E4 330
#define NOTE_F4 349
#define NOTE_FS4 370
#define NOTE_G4 392
#define NOTE_GS4 415
#define NOTE_A4 440
#define NOTE_AS4 466
#define NOTE_B4 494
#define NOTE_C5 523
#define NOTE_CS5 554
#define NOTE_D5 587
#define NOTE_DS5 622
#define NOTE_E5 659
#define NOTE_F5 698
#define NOTE_FS5 740
#define NOTE_G5 784
#define NOTE_GS5 831
#define NOTE_A5 880
#define NOTE_AS5 932
#define NOTE_B5 988
#define NOTE_C6 1047
#define NOTE_CS6 1109
#define NOTE_D6 1175
#define NOTE_DS6 1245
#define NOTE_E6 1319
#define NOTE_F6 1397
#define NOTE_FS6 1480
#define NOTE_G6 1568
#define NOTE_GS6 1661
#define NOTE_A6 1760
#define NOTE_AS6 1865
#define NOTE_B6 1976
#define NOTE_C7 2093
#define NOTE_CS7 2217
#define NOTE_D7 2349
#define NOTE_DS7 2489
#define NOTE_E7 2637
#define NOTE_F7 2794
#define NOTE_FS7 2960
#define NOTE_G7 3136
#define NOTE_GS7 3322
#define NOTE_A7 3520
#define NOTE_AS7 3729
#define NOTE_B7 3951
#define NOTE_C8 4186
#define NOTE_CS8 4435
#define NOTE_D8 4699
#define NOTE_DS8 4978
bool playing; bool playing;
uint16_t pitches[110]; uint16_t pitches[110];

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