/* USER CODE BEGIN Header */
/*
******************************************************************************
* @file : main.c
* @brief : Main program body
******************************************************************************
* @attention
*
*
© Copyright (c) 2019 STMicroelectronics.
* All rights reserved.
*
* This software component is licensed by ST under Ultimate Liberty license
* SLA0044, the "License"; You may not use this file except in compliance with
* the License. You may obtain a copy of the License at:
* www.st.com/SLA0044
*
******************************************************************************
*/
/* USER CODE END Header */
/* Includes ------------------------------------------------------------------*/
#include "main.h"
/* Private includes ----------------------------------------------------------*/
/* USER CODE BEGIN Includes */
#include
#include
#include "stm32f1xx_hal_gpio.h"
#include "lcd.h"
#include "game.h"
#include "task.h"
#include "queue.h"
#include "music.h"
#include "semphr.h"
/* USER CODE END Includes */
/* Private typedef -----------------------------------------------------------*/
/* USER CODE BEGIN PTD */
typedef struct {
bool pressed;
GPIO_TypeDef *port;
uint16_t pin;
} Button;
/* USER CODE END PTD */
/* Private define ------------------------------------------------------------*/
/* USER CODE BEGIN PD */
#define LCD_ADDR (0x27 << 1)
#define LCD_COLS 20
#define LCD_ROWS 4
#define BUTTON_COUNT 3
/* USER CODE END PD */
/* Private macro -------------------------------------------------------------*/
/* USER CODE BEGIN PM */
/* USER CODE END PM */
/* Private variables ---------------------------------------------------------*/
I2C_HandleTypeDef hi2c1;
TIM_HandleTypeDef htim2;
TIM_HandleTypeDef htim3;
UART_HandleTypeDef huart1;
/* USER CODE BEGIN PV */
GameEngine game;
LCD_HandleTypeDef hlcd = {
&hi2c1,
LCD_ADDR,
LCD_ROWS,
LCD_COLS
};
char lcdBuffer[LCD_COLS+1];
Button buttons[BUTTON_COUNT] = { {
.pressed = false,
.port = BigButton_GPIO_Port,
.pin = BigButton_Pin
}, {
.pressed = false,
.port = PlusButton_GPIO_Port,
.pin = PlusButton_Pin
}, {
.pressed = false,
.port = MinusButton_GPIO_Port,
.pin = MinusButton_Pin
} };
Button *plusButton = &buttons[1];
Button *minusButton = &buttons[2];
Button *bigButton = &buttons[0];
TimerHandle_t xSecondsTimerHandle = NULL;
TaskHandle_t xMusicHandle = NULL;
TaskHandle_t xLCDUpdaterHandle = NULL;
xSemaphoreHandle xButtonPressed;
xSemaphoreHandle xLCD;
asm(
"tetris:\n\t"
".incbin \"../../Resources/tetris.bin\"\n\t" // используем директиву .incbin
"tetris_len:\n\t"
".long .-tetris\n\t" // вставляем значение .long с вычисленной длиной файла
);
extern uint8_t *tetris;
extern uint32_t tetris_len;
asm(
"super_mario:\n\t"
".incbin \"../../Resources/super_mario.bin\"\n\t" // используем директиву .incbin
"super_mario_len:\n\t"
".long .-super_mario\n\t" // вставляем значение .long с вычисленной длиной файла
);
extern uint8_t *super_mario;
extern uint32_t super_mario_len;
/* USER CODE END PV */
/* Private function prototypes -----------------------------------------------*/
void SystemClock_Config(void);
static void MX_GPIO_Init(void);
static void MX_I2C1_Init(void);
static void MX_TIM2_Init(void);
static void MX_TIM3_Init(void);
static void MX_USART1_UART_Init(void);
/* USER CODE BEGIN PFP */
void PrintTime() {
if( xSemaphoreTake( xLCD, portMAX_DELAY ) == pdTRUE )
{
sprintf(
lcdBuffer,
(game.timerValue > 0 ? " %2d:%02d " : " -%2d:%02d "),
abs(game.timerValue / 60),
abs(game.timerValue % 60)
);
LCD_MoveCursor(&hlcd, 0, 0);
LCD_SendString(&hlcd, lcdBuffer);
xSemaphoreGive( xLCD );
}
}
/* USER CODE END PFP */
/* Private user code ---------------------------------------------------------*/
/* USER CODE BEGIN 0 */
/* USER CODE END 0 */
/**
* @brief The application entry point.
* @retval int
*/
int main(void)
{
/* USER CODE BEGIN 1 */
/* USER CODE END 1 */
/* MCU Configuration--------------------------------------------------------*/
/* Reset of all peripherals, Initializes the Flash interface and the Systick. */
HAL_Init();
/* USER CODE BEGIN Init */
/* USER CODE END Init */
/* Configure the system clock */
SystemClock_Config();
/* USER CODE BEGIN SysInit */
/* USER CODE END SysInit */
/* Initialize all configured peripherals */
MX_GPIO_Init();
MX_I2C1_Init();
MX_TIM2_Init();
MX_TIM3_Init();
MX_USART1_UART_Init();
/* USER CODE BEGIN 2 */
InitGameEngine();
xLCD = xSemaphoreCreateMutex();
xButtonPressed = xSemaphoreCreateBinary();
xTaskCreate(vTaskPlayerSetup, "Player", configMINIMAL_STACK_SIZE, NULL, 1, NULL);
xTaskCreate(vTaskButtonPoll, "Buttons", configMINIMAL_STACK_SIZE, NULL, 1, NULL);
vTaskStartScheduler();
/* USER CODE END 2 */
/* Infinite loop */
/* USER CODE BEGIN WHILE */
while (1)
{
/* USER CODE END WHILE */
/* USER CODE BEGIN 3 */
}
/* USER CODE END 3 */
}
/**
* @brief System Clock Configuration
* @retval None
*/
void SystemClock_Config(void)
{
RCC_OscInitTypeDef RCC_OscInitStruct = {0};
RCC_ClkInitTypeDef RCC_ClkInitStruct = {0};
/** Initializes the RCC Oscillators according to the specified parameters
* in the RCC_OscInitTypeDef structure.
*/
RCC_OscInitStruct.OscillatorType = RCC_OSCILLATORTYPE_HSE;
RCC_OscInitStruct.HSEState = RCC_HSE_ON;
RCC_OscInitStruct.HSEPredivValue = RCC_HSE_PREDIV_DIV1;
RCC_OscInitStruct.HSIState = RCC_HSI_ON;
RCC_OscInitStruct.PLL.PLLState = RCC_PLL_ON;
RCC_OscInitStruct.PLL.PLLSource = RCC_PLLSOURCE_HSE;
RCC_OscInitStruct.PLL.PLLMUL = RCC_PLL_MUL6;
if (HAL_RCC_OscConfig(&RCC_OscInitStruct) != HAL_OK)
{
Error_Handler();
}
/** Initializes the CPU, AHB and APB buses clocks
*/
RCC_ClkInitStruct.ClockType = RCC_CLOCKTYPE_HCLK|RCC_CLOCKTYPE_SYSCLK
|RCC_CLOCKTYPE_PCLK1|RCC_CLOCKTYPE_PCLK2;
RCC_ClkInitStruct.SYSCLKSource = RCC_SYSCLKSOURCE_PLLCLK;
RCC_ClkInitStruct.AHBCLKDivider = RCC_SYSCLK_DIV2;
RCC_ClkInitStruct.APB1CLKDivider = RCC_HCLK_DIV1;
RCC_ClkInitStruct.APB2CLKDivider = RCC_HCLK_DIV1;
if (HAL_RCC_ClockConfig(&RCC_ClkInitStruct, FLASH_LATENCY_1) != HAL_OK)
{
Error_Handler();
}
}
/**
* @brief I2C1 Initialization Function
* @param None
* @retval None
*/
static void MX_I2C1_Init(void)
{
/* USER CODE BEGIN I2C1_Init 0 */
/* USER CODE END I2C1_Init 0 */
/* USER CODE BEGIN I2C1_Init 1 */
/* USER CODE END I2C1_Init 1 */
hi2c1.Instance = I2C1;
hi2c1.Init.ClockSpeed = 100000;
hi2c1.Init.DutyCycle = I2C_DUTYCYCLE_2;
hi2c1.Init.OwnAddress1 = 0;
hi2c1.Init.AddressingMode = I2C_ADDRESSINGMODE_7BIT;
hi2c1.Init.DualAddressMode = I2C_DUALADDRESS_DISABLE;
hi2c1.Init.OwnAddress2 = 0;
hi2c1.Init.GeneralCallMode = I2C_GENERALCALL_DISABLE;
hi2c1.Init.NoStretchMode = I2C_NOSTRETCH_DISABLE;
if (HAL_I2C_Init(&hi2c1) != HAL_OK)
{
Error_Handler();
}
/* USER CODE BEGIN I2C1_Init 2 */
/* USER CODE END I2C1_Init 2 */
}
/**
* @brief TIM2 Initialization Function
* @param None
* @retval None
*/
static void MX_TIM2_Init(void)
{
/* USER CODE BEGIN TIM2_Init 0 */
/* USER CODE END TIM2_Init 0 */
TIM_MasterConfigTypeDef sMasterConfig = {0};
TIM_OC_InitTypeDef sConfigOC = {0};
/* USER CODE BEGIN TIM2_Init 1 */
/* USER CODE END TIM2_Init 1 */
htim2.Instance = TIM2;
htim2.Init.Prescaler = 0;
htim2.Init.CounterMode = TIM_COUNTERMODE_UP;
htim2.Init.Period = 65535;
htim2.Init.ClockDivision = TIM_CLOCKDIVISION_DIV1;
htim2.Init.AutoReloadPreload = TIM_AUTORELOAD_PRELOAD_DISABLE;
if (HAL_TIM_PWM_Init(&htim2) != HAL_OK)
{
Error_Handler();
}
sMasterConfig.MasterOutputTrigger = TIM_TRGO_RESET;
sMasterConfig.MasterSlaveMode = TIM_MASTERSLAVEMODE_DISABLE;
if (HAL_TIMEx_MasterConfigSynchronization(&htim2, &sMasterConfig) != HAL_OK)
{
Error_Handler();
}
sConfigOC.OCMode = TIM_OCMODE_PWM1;
sConfigOC.Pulse = 0;
sConfigOC.OCPolarity = TIM_OCPOLARITY_HIGH;
sConfigOC.OCFastMode = TIM_OCFAST_DISABLE;
if (HAL_TIM_PWM_ConfigChannel(&htim2, &sConfigOC, TIM_CHANNEL_2) != HAL_OK)
{
Error_Handler();
}
/* USER CODE BEGIN TIM2_Init 2 */
/* USER CODE END TIM2_Init 2 */
HAL_TIM_MspPostInit(&htim2);
}
/**
* @brief TIM3 Initialization Function
* @param None
* @retval None
*/
static void MX_TIM3_Init(void)
{
/* USER CODE BEGIN TIM3_Init 0 */
/* USER CODE END TIM3_Init 0 */
TIM_MasterConfigTypeDef sMasterConfig = {0};
TIM_OC_InitTypeDef sConfigOC = {0};
/* USER CODE BEGIN TIM3_Init 1 */
/* USER CODE END TIM3_Init 1 */
htim3.Instance = TIM3;
htim3.Init.Prescaler = 0;
htim3.Init.CounterMode = TIM_COUNTERMODE_UP;
htim3.Init.Period = 65535;
htim3.Init.ClockDivision = TIM_CLOCKDIVISION_DIV1;
htim3.Init.AutoReloadPreload = TIM_AUTORELOAD_PRELOAD_DISABLE;
if (HAL_TIM_PWM_Init(&htim3) != HAL_OK)
{
Error_Handler();
}
sMasterConfig.MasterOutputTrigger = TIM_TRGO_RESET;
sMasterConfig.MasterSlaveMode = TIM_MASTERSLAVEMODE_DISABLE;
if (HAL_TIMEx_MasterConfigSynchronization(&htim3, &sMasterConfig) != HAL_OK)
{
Error_Handler();
}
sConfigOC.OCMode = TIM_OCMODE_PWM1;
sConfigOC.Pulse = 0;
sConfigOC.OCPolarity = TIM_OCPOLARITY_HIGH;
sConfigOC.OCFastMode = TIM_OCFAST_DISABLE;
if (HAL_TIM_PWM_ConfigChannel(&htim3, &sConfigOC, TIM_CHANNEL_2) != HAL_OK)
{
Error_Handler();
}
/* USER CODE BEGIN TIM3_Init 2 */
/* USER CODE END TIM3_Init 2 */
HAL_TIM_MspPostInit(&htim3);
}
/**
* @brief USART1 Initialization Function
* @param None
* @retval None
*/
static void MX_USART1_UART_Init(void)
{
/* USER CODE BEGIN USART1_Init 0 */
/* USER CODE END USART1_Init 0 */
/* USER CODE BEGIN USART1_Init 1 */
/* USER CODE END USART1_Init 1 */
huart1.Instance = USART1;
huart1.Init.BaudRate = 115200;
huart1.Init.WordLength = UART_WORDLENGTH_8B;
huart1.Init.StopBits = UART_STOPBITS_1;
huart1.Init.Parity = UART_PARITY_NONE;
huart1.Init.Mode = UART_MODE_TX_RX;
huart1.Init.HwFlowCtl = UART_HWCONTROL_NONE;
huart1.Init.OverSampling = UART_OVERSAMPLING_16;
if (HAL_UART_Init(&huart1) != HAL_OK)
{
Error_Handler();
}
/* USER CODE BEGIN USART1_Init 2 */
/* USER CODE END USART1_Init 2 */
}
/**
* @brief GPIO Initialization Function
* @param None
* @retval None
*/
static void MX_GPIO_Init(void)
{
GPIO_InitTypeDef GPIO_InitStruct = {0};
/* GPIO Ports Clock Enable */
__HAL_RCC_GPIOC_CLK_ENABLE();
__HAL_RCC_GPIOD_CLK_ENABLE();
__HAL_RCC_GPIOA_CLK_ENABLE();
__HAL_RCC_GPIOB_CLK_ENABLE();
/*Configure GPIO pin Output Level */
HAL_GPIO_WritePin(GPIOA, LED2_Pin|LED1_Pin, GPIO_PIN_RESET);
/*Configure GPIO pins : PC13 PC14 PC15 */
GPIO_InitStruct.Pin = GPIO_PIN_13|GPIO_PIN_14|GPIO_PIN_15;
GPIO_InitStruct.Mode = GPIO_MODE_ANALOG;
HAL_GPIO_Init(GPIOC, &GPIO_InitStruct);
/*Configure GPIO pins : LED2_Pin LED1_Pin */
GPIO_InitStruct.Pin = LED2_Pin|LED1_Pin;
GPIO_InitStruct.Mode = GPIO_MODE_OUTPUT_PP;
GPIO_InitStruct.Pull = GPIO_NOPULL;
GPIO_InitStruct.Speed = GPIO_SPEED_FREQ_LOW;
HAL_GPIO_Init(GPIOA, &GPIO_InitStruct);
/*Configure GPIO pin : BigButton_Pin */
GPIO_InitStruct.Pin = BigButton_Pin;
GPIO_InitStruct.Mode = GPIO_MODE_INPUT;
GPIO_InitStruct.Pull = GPIO_PULLDOWN;
HAL_GPIO_Init(BigButton_GPIO_Port, &GPIO_InitStruct);
/*Configure GPIO pins : PA4 PA5 PA6 PA8
PA11 PA12 PA15 */
GPIO_InitStruct.Pin = GPIO_PIN_4|GPIO_PIN_5|GPIO_PIN_6|GPIO_PIN_8
|GPIO_PIN_11|GPIO_PIN_12|GPIO_PIN_15;
GPIO_InitStruct.Mode = GPIO_MODE_ANALOG;
HAL_GPIO_Init(GPIOA, &GPIO_InitStruct);
/*Configure GPIO pins : PB0 PB1 PB2 PB10
PB11 PB13 PB14 PB3
PB4 PB5 PB8 PB9 */
GPIO_InitStruct.Pin = GPIO_PIN_0|GPIO_PIN_1|GPIO_PIN_2|GPIO_PIN_10
|GPIO_PIN_11|GPIO_PIN_13|GPIO_PIN_14|GPIO_PIN_3
|GPIO_PIN_4|GPIO_PIN_5|GPIO_PIN_8|GPIO_PIN_9;
GPIO_InitStruct.Mode = GPIO_MODE_ANALOG;
HAL_GPIO_Init(GPIOB, &GPIO_InitStruct);
/*Configure GPIO pins : MinusButton_Pin PlusButton_Pin */
GPIO_InitStruct.Pin = MinusButton_Pin|PlusButton_Pin;
GPIO_InitStruct.Mode = GPIO_MODE_INPUT;
GPIO_InitStruct.Pull = GPIO_PULLDOWN;
HAL_GPIO_Init(GPIOB, &GPIO_InitStruct);
}
/* USER CODE BEGIN 4 */
void vTaskPlayerSetup(void *parameter)
{
vTaskDelay(50);
LCD_Init(&hlcd);
vTaskDelay(50);
LCD_MoveHome(&hlcd);
LCD_SendString(&hlcd, "Settings");
LCD_MoveCursor(&hlcd, 1, 0);
while (1)
{
LCD_MoveCursor(&hlcd, 1, 0);
sprintf(lcdBuffer, "Players: %1d ", game.activePlayers);
LCD_SendString(&hlcd, lcdBuffer);
vTaskDelay(1);
if (xSemaphoreTake(xButtonPressed, portMAX_DELAY) == pdPASS )
{
if (plusButton->pressed)
{
plusButton->pressed = false;
AddPlayer();
}
else if (minusButton->pressed)
{
minusButton->pressed = false;
RemovePlayer();
}
else if (bigButton->pressed && game.activePlayers > 1)
{
break;
}
}
}
xTaskCreate(vTaskConfig, "Config", configMINIMAL_STACK_SIZE, NULL, 1, NULL);
vTaskDelete(NULL);
}
void vTaskConfig(void *parameter) {
LCD_MoveHome(&hlcd);
LCD_SendString(&hlcd, "Settings");
while (1)
{
LCD_MoveCursor(&hlcd, 1, 0);
sprintf(lcdBuffer, "Count scores: %3s ", game.countScores ? "yes" : "no");
LCD_SendString(&hlcd, lcdBuffer);
vTaskDelay(1);
if (xSemaphoreTake(xButtonPressed, portMAX_DELAY) == pdPASS ) {
if (plusButton->pressed)
game.countScores = !game.countScores;
if (minusButton->pressed)
// TODO: show round number or change the way it counts
game.countScores = !game.countScores;
if (bigButton->pressed) {
break;
}
vTaskDelay(10);
}
}
xTaskCreate(vTaskTimerSetup, "TaskTimerSetup", configMINIMAL_STACK_SIZE, NULL, 1, NULL);
xTaskCreate(vTaskTurnTimeUpdate, "TimeUpdate", configMINIMAL_STACK_SIZE, NULL, 1, &xLCDUpdaterHandle);
vTaskDelete(NULL);
}
void vTaskTimerSetup(void *parameter) {
if( xSemaphoreTake( xLCD, portMAX_DELAY ) == pdTRUE )
{
LCD_MoveHome(&hlcd);
LCD_MoveCursor(&hlcd, 1, 0);
sprintf(lcdBuffer, "Setup turn time");
LCD_SendString(&hlcd, lcdBuffer);
xSemaphoreGive( xLCD );
}
ResetTurnTimer();
while (1)
{
xTaskNotifyGive(xLCDUpdaterHandle);
vTaskDelay(1);
if (xSemaphoreTake(xButtonPressed, portMAX_DELAY) == pdPASS )
{
if (plusButton->pressed)
{
plusButton->pressed = false;
IncrementTurnTime();
}
else if (minusButton->pressed)
{
minusButton->pressed = false;
DecrementTurnTime();
}
else if (bigButton->pressed) {
break;
}
}
}
xSecondsTimerHandle = xTimerCreate("SecondsTimer",
pdMS_TO_TICKS(1000), //counts 1 sec
pdTRUE, //auto-reload
NULL, //not assigning ID
vTimerCallback // function to call after timer expires
);
xTaskCreate(vTaskTurn, "TaskTurn", configMINIMAL_STACK_SIZE, NULL, 1, NULL);
vTaskDelete(NULL);
}
void vTaskTurnTimeUpdate(void *parameter) {
while (1)
{
ulTaskNotifyTake( pdTRUE, portMAX_DELAY );
PrintTime();
}
}
void vTaskTurn(void *parameter) {
xTimerReset(xSecondsTimerHandle, 0);
xTaskNotifyGive(xLCDUpdaterHandle);
vTaskDelay(5);
if (game.countScores)
{
if( xSemaphoreTake( xLCD, portMAX_DELAY ) == pdTRUE )
{
LCD_MoveCursor(&hlcd, 2, 0);
memset(&lcdBuffer,'\0', sizeof(lcdBuffer));
lcdBuffer[0] = ' ';
for (int i = 1; i <= game.activePlayers; i++)
{
char tmp[8];
sprintf(tmp, "%1d:%3ld|", i, game.scores[i]);
strcat(lcdBuffer, tmp);
if (strlen(lcdBuffer) > (LCD_COLS-6))
{
LCD_SendString(&hlcd, lcdBuffer);
LCD_MoveCursor(&hlcd, 3, 0);
memset(&lcdBuffer,'\0', sizeof(lcdBuffer));
lcdBuffer[0] = ' ';
}
}
LCD_SendString(&hlcd, lcdBuffer);
xSemaphoreGive( xLCD );
}
}
if( xSemaphoreTake( xLCD, portMAX_DELAY ) == pdTRUE )
{
sprintf(lcdBuffer, "Player: %1d Score: %3ld",game.currentPlayer, game.scores[game.currentPlayer]);
LCD_MoveCursor(&hlcd, 1, 0);
LCD_SendString(&hlcd, lcdBuffer);
xSemaphoreGive( xLCD );
}
while (1)
{
if (xSemaphoreTake(xButtonPressed, portMAX_DELAY) == pdPASS )
{
if (plusButton->pressed || minusButton->pressed) {
xTaskCreate(vTaskTimerSetup, "TaskTimerSetup", configMINIMAL_STACK_SIZE, NULL, 1, NULL);
break;
}
else if (bigButton->pressed) {
xTaskCreate(vTaskTurnEnd, "TaskTurnEnd", configMINIMAL_STACK_SIZE, NULL, 1, NULL);
break;
}
}
// HAL_GPIO_TogglePin(LED1_GPIO_Port, LED1_Pin);
}
xTimerStop(xSecondsTimerHandle, 0);
if (xMusicHandle) {
vTaskDelete(xMusicHandle);
MusicStop();
xMusicHandle = NULL;
}
vTaskDelete(NULL);
}
void vTaskTurnEnd(void *parameter) {
if (game.countScores) {
if( xSemaphoreTake( xLCD, portMAX_DELAY ) == pdTRUE )
{
LCD_MoveHome(&hlcd);
LCD_MoveCursor(&hlcd, 1, 0);
sprintf(lcdBuffer, "Player: %1d Score: %3ld",game.currentPlayer, game.scores[game.currentPlayer]);
LCD_SendString(&hlcd, lcdBuffer);
xSemaphoreGive( xLCD );
}
xTaskNotifyGive(xLCDUpdaterHandle);
int32_t delta = 0;
while (1) {
if( xSemaphoreTake( xLCD, portMAX_DELAY ) == pdTRUE )
{
sprintf(lcdBuffer, "Result: %+4ld", delta);
LCD_MoveCursor(&hlcd, 2, 0);
LCD_SendString(&hlcd, lcdBuffer);
xSemaphoreGive( xLCD );
}
if (xSemaphoreTake(xButtonPressed, portMAX_DELAY) == pdPASS ) {
if (bigButton->pressed) {
ChangeScore(delta);
break;
}
else if (plusButton->pressed)
{
plusButton->pressed = false;
delta++;
}
else if (minusButton->pressed)
{
minusButton->pressed = false;
delta--;
}
}
}
}
NextPlayer();
xTaskCreate(vTaskTurn, "TaskTurn", configMINIMAL_STACK_SIZE, NULL, 1, NULL);
vTaskDelete(NULL);
}
void vTaskOvertime(void *parameter) {
/*
Track music[2] = {
{ .begin = tetris, .size = tetris_len},
{ .begin = super_mario, .size = super_mario_len}
};
while (1)
{
HAL_GPIO_WritePin(LED2_GPIO_Port, LED1_Pin, GPIO_PIN_SET);
MusicPlay(&music[0]);
HAL_GPIO_WritePin(LED2_GPIO_Port, LED1_Pin, GPIO_PIN_RESET);
vTaskDelay(1000);
} */
while (1) {
vTaskDelay(1000);
};
}
void vTimerCallback(TimerHandle_t xTimer) {
game.timerValue--;
xTaskNotifyGive(xLCDUpdaterHandle);
if(game.timerValue == 0 && xMusicHandle == NULL)
{
xTaskCreate(vTaskOvertime, "vTaskOvertime", configMINIMAL_STACK_SIZE, NULL, 1, &xMusicHandle);
}
}
void vTaskButtonPoll(void *parameter) {
bool state = false;
while (1) {
for(int i = 0; iInstance == TIM4) {
HAL_IncTick();
}
/* USER CODE BEGIN Callback 1 */
/* USER CODE END Callback 1 */
}
/**
* @brief This function is executed in case of error occurrence.
* @retval None
*/
void Error_Handler(void)
{
/* USER CODE BEGIN Error_Handler_Debug */
/* User can add his own implementation to report the HAL error return state */
/* USER CODE END Error_Handler_Debug */
}
#ifdef USE_FULL_ASSERT
/**
* @brief Reports the name of the source file and the source line number
* where the assert_param error has occurred.
* @param file: pointer to the source file name
* @param line: assert_param error line source number
* @retval None
*/
void assert_failed(uint8_t *file, uint32_t line)
{
/* USER CODE BEGIN 6 */
/* User can add his own implementation to report the file name and line number,
tex: printf("Wrong parameters value: file %s on line %d\r\n", file, line) */
/* USER CODE END 6 */
}
#endif /* USE_FULL_ASSERT */
/************************ (C) COPYRIGHT STMicroelectronics *****END OF FILE****/