/* USER CODE BEGIN Header */ /* ****************************************************************************** * @file : main.c * @brief : Main program body ****************************************************************************** * @attention * *

© Copyright (c) 2019 STMicroelectronics. * All rights reserved.

* * This software component is licensed by ST under Ultimate Liberty license * SLA0044, the "License"; You may not use this file except in compliance with * the License. You may obtain a copy of the License at: * www.st.com/SLA0044 * ****************************************************************************** */ /* USER CODE END Header */ /* Includes ------------------------------------------------------------------*/ #include "main.h" /* Private includes ----------------------------------------------------------*/ /* USER CODE BEGIN Includes */ #include #include #include "stm32f1xx_hal_gpio.h" #include "lcd.h" #include "game.h" #include "task.h" #include "queue.h" #include "music.h" #include "semphr.h" /* USER CODE END Includes */ /* Private typedef -----------------------------------------------------------*/ /* USER CODE BEGIN PTD */ typedef struct { bool pressed; GPIO_TypeDef *port; uint16_t pin; } Button; /* USER CODE END PTD */ /* Private define ------------------------------------------------------------*/ /* USER CODE BEGIN PD */ #define LCD_ADDR (0x27 << 1) #define LCD_COLS 20 #define LCD_ROWS 4 #define BUTTON_COUNT 3 /* USER CODE END PD */ /* Private macro -------------------------------------------------------------*/ /* USER CODE BEGIN PM */ /* USER CODE END PM */ /* Private variables ---------------------------------------------------------*/ I2C_HandleTypeDef hi2c1; TIM_HandleTypeDef htim2; TIM_HandleTypeDef htim3; UART_HandleTypeDef huart1; /* USER CODE BEGIN PV */ GameEngine game; LCD_HandleTypeDef hlcd = { &hi2c1, LCD_ADDR, LCD_ROWS, LCD_COLS }; char lcdBuffer[LCD_COLS+1]; Button buttons[BUTTON_COUNT] = { { .pressed = false, .port = BigButton_GPIO_Port, .pin = BigButton_Pin }, { .pressed = false, .port = PlusButton_GPIO_Port, .pin = PlusButton_Pin }, { .pressed = false, .port = MinusButton_GPIO_Port, .pin = MinusButton_Pin } }; Button *plusButton = &buttons[1]; Button *minusButton = &buttons[2]; Button *bigButton = &buttons[0]; TimerHandle_t xSecondsTimerHandle = NULL; TaskHandle_t xMusicHandle = NULL; TaskHandle_t xLCDUpdaterHandle = NULL; xSemaphoreHandle xButtonPressed; xSemaphoreHandle xLCD; asm( "tetris:\n\t" ".incbin \"../../Resources/tetris.bin\"\n\t" // используем директиву .incbin "tetris_len:\n\t" ".long .-tetris\n\t" // вставляем значение .long с вычисленной длиной файла ); extern uint8_t *tetris; extern uint32_t tetris_len; asm( "super_mario:\n\t" ".incbin \"../../Resources/super_mario.bin\"\n\t" // используем директиву .incbin "super_mario_len:\n\t" ".long .-super_mario\n\t" // вставляем значение .long с вычисленной длиной файла ); extern uint8_t *super_mario; extern uint32_t super_mario_len; /* USER CODE END PV */ /* Private function prototypes -----------------------------------------------*/ void SystemClock_Config(void); static void MX_GPIO_Init(void); static void MX_I2C1_Init(void); static void MX_TIM2_Init(void); static void MX_TIM3_Init(void); static void MX_USART1_UART_Init(void); /* USER CODE BEGIN PFP */ void PrintTime() { if( xSemaphoreTake( xLCD, portMAX_DELAY ) == pdTRUE ) { sprintf( lcdBuffer, (game.timerValue > 0 ? " %2d:%02d " : " -%2d:%02d "), abs(game.timerValue / 60), abs(game.timerValue % 60) ); LCD_MoveCursor(&hlcd, 0, 0); LCD_SendString(&hlcd, lcdBuffer); xSemaphoreGive( xLCD ); } } /* USER CODE END PFP */ /* Private user code ---------------------------------------------------------*/ /* USER CODE BEGIN 0 */ /* USER CODE END 0 */ /** * @brief The application entry point. * @retval int */ int main(void) { /* USER CODE BEGIN 1 */ /* USER CODE END 1 */ /* MCU Configuration--------------------------------------------------------*/ /* Reset of all peripherals, Initializes the Flash interface and the Systick. */ HAL_Init(); /* USER CODE BEGIN Init */ /* USER CODE END Init */ /* Configure the system clock */ SystemClock_Config(); /* USER CODE BEGIN SysInit */ /* USER CODE END SysInit */ /* Initialize all configured peripherals */ MX_GPIO_Init(); MX_I2C1_Init(); MX_TIM2_Init(); MX_TIM3_Init(); MX_USART1_UART_Init(); /* USER CODE BEGIN 2 */ InitGameEngine(); xLCD = xSemaphoreCreateMutex(); xButtonPressed = xSemaphoreCreateBinary(); xTaskCreate(vTaskPlayerSetup, "Player", configMINIMAL_STACK_SIZE, NULL, 1, NULL); xTaskCreate(vTaskButtonPoll, "Buttons", configMINIMAL_STACK_SIZE, NULL, 1, NULL); vTaskStartScheduler(); /* USER CODE END 2 */ /* Infinite loop */ /* USER CODE BEGIN WHILE */ while (1) { /* USER CODE END WHILE */ /* USER CODE BEGIN 3 */ } /* USER CODE END 3 */ } /** * @brief System Clock Configuration * @retval None */ void SystemClock_Config(void) { RCC_OscInitTypeDef RCC_OscInitStruct = {0}; RCC_ClkInitTypeDef RCC_ClkInitStruct = {0}; /** Initializes the RCC Oscillators according to the specified parameters * in the RCC_OscInitTypeDef structure. */ RCC_OscInitStruct.OscillatorType = RCC_OSCILLATORTYPE_HSE; RCC_OscInitStruct.HSEState = RCC_HSE_ON; RCC_OscInitStruct.HSEPredivValue = RCC_HSE_PREDIV_DIV1; RCC_OscInitStruct.HSIState = RCC_HSI_ON; RCC_OscInitStruct.PLL.PLLState = RCC_PLL_ON; RCC_OscInitStruct.PLL.PLLSource = RCC_PLLSOURCE_HSE; RCC_OscInitStruct.PLL.PLLMUL = RCC_PLL_MUL6; if (HAL_RCC_OscConfig(&RCC_OscInitStruct) != HAL_OK) { Error_Handler(); } /** Initializes the CPU, AHB and APB buses clocks */ RCC_ClkInitStruct.ClockType = RCC_CLOCKTYPE_HCLK|RCC_CLOCKTYPE_SYSCLK |RCC_CLOCKTYPE_PCLK1|RCC_CLOCKTYPE_PCLK2; RCC_ClkInitStruct.SYSCLKSource = RCC_SYSCLKSOURCE_PLLCLK; RCC_ClkInitStruct.AHBCLKDivider = RCC_SYSCLK_DIV2; RCC_ClkInitStruct.APB1CLKDivider = RCC_HCLK_DIV1; RCC_ClkInitStruct.APB2CLKDivider = RCC_HCLK_DIV1; if (HAL_RCC_ClockConfig(&RCC_ClkInitStruct, FLASH_LATENCY_1) != HAL_OK) { Error_Handler(); } } /** * @brief I2C1 Initialization Function * @param None * @retval None */ static void MX_I2C1_Init(void) { /* USER CODE BEGIN I2C1_Init 0 */ /* USER CODE END I2C1_Init 0 */ /* USER CODE BEGIN I2C1_Init 1 */ /* USER CODE END I2C1_Init 1 */ hi2c1.Instance = I2C1; hi2c1.Init.ClockSpeed = 100000; hi2c1.Init.DutyCycle = I2C_DUTYCYCLE_2; hi2c1.Init.OwnAddress1 = 0; hi2c1.Init.AddressingMode = I2C_ADDRESSINGMODE_7BIT; hi2c1.Init.DualAddressMode = I2C_DUALADDRESS_DISABLE; hi2c1.Init.OwnAddress2 = 0; hi2c1.Init.GeneralCallMode = I2C_GENERALCALL_DISABLE; hi2c1.Init.NoStretchMode = I2C_NOSTRETCH_DISABLE; if (HAL_I2C_Init(&hi2c1) != HAL_OK) { Error_Handler(); } /* USER CODE BEGIN I2C1_Init 2 */ /* USER CODE END I2C1_Init 2 */ } /** * @brief TIM2 Initialization Function * @param None * @retval None */ static void MX_TIM2_Init(void) { /* USER CODE BEGIN TIM2_Init 0 */ /* USER CODE END TIM2_Init 0 */ TIM_MasterConfigTypeDef sMasterConfig = {0}; TIM_OC_InitTypeDef sConfigOC = {0}; /* USER CODE BEGIN TIM2_Init 1 */ /* USER CODE END TIM2_Init 1 */ htim2.Instance = TIM2; htim2.Init.Prescaler = 0; htim2.Init.CounterMode = TIM_COUNTERMODE_UP; htim2.Init.Period = 65535; htim2.Init.ClockDivision = TIM_CLOCKDIVISION_DIV1; htim2.Init.AutoReloadPreload = TIM_AUTORELOAD_PRELOAD_DISABLE; if (HAL_TIM_PWM_Init(&htim2) != HAL_OK) { Error_Handler(); } sMasterConfig.MasterOutputTrigger = TIM_TRGO_RESET; sMasterConfig.MasterSlaveMode = TIM_MASTERSLAVEMODE_DISABLE; if (HAL_TIMEx_MasterConfigSynchronization(&htim2, &sMasterConfig) != HAL_OK) { Error_Handler(); } sConfigOC.OCMode = TIM_OCMODE_PWM1; sConfigOC.Pulse = 0; sConfigOC.OCPolarity = TIM_OCPOLARITY_HIGH; sConfigOC.OCFastMode = TIM_OCFAST_DISABLE; if (HAL_TIM_PWM_ConfigChannel(&htim2, &sConfigOC, TIM_CHANNEL_2) != HAL_OK) { Error_Handler(); } /* USER CODE BEGIN TIM2_Init 2 */ /* USER CODE END TIM2_Init 2 */ HAL_TIM_MspPostInit(&htim2); } /** * @brief TIM3 Initialization Function * @param None * @retval None */ static void MX_TIM3_Init(void) { /* USER CODE BEGIN TIM3_Init 0 */ /* USER CODE END TIM3_Init 0 */ TIM_MasterConfigTypeDef sMasterConfig = {0}; TIM_OC_InitTypeDef sConfigOC = {0}; /* USER CODE BEGIN TIM3_Init 1 */ /* USER CODE END TIM3_Init 1 */ htim3.Instance = TIM3; htim3.Init.Prescaler = 0; htim3.Init.CounterMode = TIM_COUNTERMODE_UP; htim3.Init.Period = 65535; htim3.Init.ClockDivision = TIM_CLOCKDIVISION_DIV1; htim3.Init.AutoReloadPreload = TIM_AUTORELOAD_PRELOAD_DISABLE; if (HAL_TIM_PWM_Init(&htim3) != HAL_OK) { Error_Handler(); } sMasterConfig.MasterOutputTrigger = TIM_TRGO_RESET; sMasterConfig.MasterSlaveMode = TIM_MASTERSLAVEMODE_DISABLE; if (HAL_TIMEx_MasterConfigSynchronization(&htim3, &sMasterConfig) != HAL_OK) { Error_Handler(); } sConfigOC.OCMode = TIM_OCMODE_PWM1; sConfigOC.Pulse = 0; sConfigOC.OCPolarity = TIM_OCPOLARITY_HIGH; sConfigOC.OCFastMode = TIM_OCFAST_DISABLE; if (HAL_TIM_PWM_ConfigChannel(&htim3, &sConfigOC, TIM_CHANNEL_2) != HAL_OK) { Error_Handler(); } /* USER CODE BEGIN TIM3_Init 2 */ /* USER CODE END TIM3_Init 2 */ HAL_TIM_MspPostInit(&htim3); } /** * @brief USART1 Initialization Function * @param None * @retval None */ static void MX_USART1_UART_Init(void) { /* USER CODE BEGIN USART1_Init 0 */ /* USER CODE END USART1_Init 0 */ /* USER CODE BEGIN USART1_Init 1 */ /* USER CODE END USART1_Init 1 */ huart1.Instance = USART1; huart1.Init.BaudRate = 115200; huart1.Init.WordLength = UART_WORDLENGTH_8B; huart1.Init.StopBits = UART_STOPBITS_1; huart1.Init.Parity = UART_PARITY_NONE; huart1.Init.Mode = UART_MODE_TX_RX; huart1.Init.HwFlowCtl = UART_HWCONTROL_NONE; huart1.Init.OverSampling = UART_OVERSAMPLING_16; if (HAL_UART_Init(&huart1) != HAL_OK) { Error_Handler(); } /* USER CODE BEGIN USART1_Init 2 */ /* USER CODE END USART1_Init 2 */ } /** * @brief GPIO Initialization Function * @param None * @retval None */ static void MX_GPIO_Init(void) { GPIO_InitTypeDef GPIO_InitStruct = {0}; /* GPIO Ports Clock Enable */ __HAL_RCC_GPIOC_CLK_ENABLE(); __HAL_RCC_GPIOD_CLK_ENABLE(); __HAL_RCC_GPIOA_CLK_ENABLE(); __HAL_RCC_GPIOB_CLK_ENABLE(); /*Configure GPIO pin Output Level */ HAL_GPIO_WritePin(GPIOA, LED2_Pin|LED1_Pin, GPIO_PIN_RESET); /*Configure GPIO pins : PC13 PC14 PC15 */ GPIO_InitStruct.Pin = GPIO_PIN_13|GPIO_PIN_14|GPIO_PIN_15; GPIO_InitStruct.Mode = GPIO_MODE_ANALOG; HAL_GPIO_Init(GPIOC, &GPIO_InitStruct); /*Configure GPIO pins : LED2_Pin LED1_Pin */ GPIO_InitStruct.Pin = LED2_Pin|LED1_Pin; GPIO_InitStruct.Mode = GPIO_MODE_OUTPUT_PP; GPIO_InitStruct.Pull = GPIO_NOPULL; GPIO_InitStruct.Speed = GPIO_SPEED_FREQ_LOW; HAL_GPIO_Init(GPIOA, &GPIO_InitStruct); /*Configure GPIO pin : BigButton_Pin */ GPIO_InitStruct.Pin = BigButton_Pin; GPIO_InitStruct.Mode = GPIO_MODE_INPUT; GPIO_InitStruct.Pull = GPIO_PULLDOWN; HAL_GPIO_Init(BigButton_GPIO_Port, &GPIO_InitStruct); /*Configure GPIO pins : PA4 PA5 PA6 PA8 PA11 PA12 PA15 */ GPIO_InitStruct.Pin = GPIO_PIN_4|GPIO_PIN_5|GPIO_PIN_6|GPIO_PIN_8 |GPIO_PIN_11|GPIO_PIN_12|GPIO_PIN_15; GPIO_InitStruct.Mode = GPIO_MODE_ANALOG; HAL_GPIO_Init(GPIOA, &GPIO_InitStruct); /*Configure GPIO pins : PB0 PB1 PB2 PB10 PB11 PB13 PB14 PB3 PB4 PB5 PB8 PB9 */ GPIO_InitStruct.Pin = GPIO_PIN_0|GPIO_PIN_1|GPIO_PIN_2|GPIO_PIN_10 |GPIO_PIN_11|GPIO_PIN_13|GPIO_PIN_14|GPIO_PIN_3 |GPIO_PIN_4|GPIO_PIN_5|GPIO_PIN_8|GPIO_PIN_9; GPIO_InitStruct.Mode = GPIO_MODE_ANALOG; HAL_GPIO_Init(GPIOB, &GPIO_InitStruct); /*Configure GPIO pins : MinusButton_Pin PlusButton_Pin */ GPIO_InitStruct.Pin = MinusButton_Pin|PlusButton_Pin; GPIO_InitStruct.Mode = GPIO_MODE_INPUT; GPIO_InitStruct.Pull = GPIO_PULLDOWN; HAL_GPIO_Init(GPIOB, &GPIO_InitStruct); } /* USER CODE BEGIN 4 */ void vTaskPlayerSetup(void *parameter) { vTaskDelay(50); LCD_Init(&hlcd); vTaskDelay(50); LCD_MoveHome(&hlcd); LCD_SendString(&hlcd, "Settings"); LCD_MoveCursor(&hlcd, 1, 0); while (1) { LCD_MoveCursor(&hlcd, 1, 0); sprintf(lcdBuffer, "Players: %1d ", game.activePlayers); LCD_SendString(&hlcd, lcdBuffer); vTaskDelay(1); if (xSemaphoreTake(xButtonPressed, portMAX_DELAY) == pdPASS ) { if (plusButton->pressed) { plusButton->pressed = false; AddPlayer(); } else if (minusButton->pressed) { minusButton->pressed = false; RemovePlayer(); } else if (bigButton->pressed && game.activePlayers > 1) { break; } } } xTaskCreate(vTaskConfig, "Config", configMINIMAL_STACK_SIZE, NULL, 1, NULL); vTaskDelete(NULL); } void vTaskConfig(void *parameter) { LCD_MoveHome(&hlcd); LCD_SendString(&hlcd, "Settings"); while (1) { LCD_MoveCursor(&hlcd, 1, 0); sprintf(lcdBuffer, "Count scores: %3s ", game.countScores ? "yes" : "no"); LCD_SendString(&hlcd, lcdBuffer); vTaskDelay(1); if (xSemaphoreTake(xButtonPressed, portMAX_DELAY) == pdPASS ) { if (plusButton->pressed) game.countScores = !game.countScores; if (minusButton->pressed) // TODO: show round number or change the way it counts game.countScores = !game.countScores; if (bigButton->pressed) { break; } vTaskDelay(10); } } xTaskCreate(vTaskTimerSetup, "TaskTimerSetup", configMINIMAL_STACK_SIZE, NULL, 1, NULL); xTaskCreate(vTaskTurnTimeUpdate, "TimeUpdate", configMINIMAL_STACK_SIZE, NULL, 1, &xLCDUpdaterHandle); vTaskDelete(NULL); } void vTaskTimerSetup(void *parameter) { if( xSemaphoreTake( xLCD, portMAX_DELAY ) == pdTRUE ) { LCD_MoveHome(&hlcd); LCD_MoveCursor(&hlcd, 1, 0); sprintf(lcdBuffer, "Setup turn time"); LCD_SendString(&hlcd, lcdBuffer); xSemaphoreGive( xLCD ); } ResetTurnTimer(); while (1) { xTaskNotifyGive(xLCDUpdaterHandle); vTaskDelay(1); if (xSemaphoreTake(xButtonPressed, portMAX_DELAY) == pdPASS ) { if (plusButton->pressed) { plusButton->pressed = false; IncrementTurnTime(); } else if (minusButton->pressed) { minusButton->pressed = false; DecrementTurnTime(); } else if (bigButton->pressed) { break; } } } xSecondsTimerHandle = xTimerCreate("SecondsTimer", pdMS_TO_TICKS(1000), //counts 1 sec pdTRUE, //auto-reload NULL, //not assigning ID vTimerCallback // function to call after timer expires ); xTaskCreate(vTaskTurn, "TaskTurn", configMINIMAL_STACK_SIZE, NULL, 1, NULL); vTaskDelete(NULL); } void vTaskTurnTimeUpdate(void *parameter) { while (1) { ulTaskNotifyTake( pdTRUE, portMAX_DELAY ); PrintTime(); } } void vTaskTurn(void *parameter) { xTimerReset(xSecondsTimerHandle, 0); xTaskNotifyGive(xLCDUpdaterHandle); vTaskDelay(5); if (game.countScores) { if( xSemaphoreTake( xLCD, portMAX_DELAY ) == pdTRUE ) { LCD_MoveCursor(&hlcd, 2, 0); memset(&lcdBuffer,'\0', sizeof(lcdBuffer)); lcdBuffer[0] = ' '; for (int i = 1; i <= game.activePlayers; i++) { char tmp[8]; sprintf(tmp, "%1d:%3ld|", i, game.scores[i]); strcat(lcdBuffer, tmp); if (strlen(lcdBuffer) > (LCD_COLS-6)) { LCD_SendString(&hlcd, lcdBuffer); LCD_MoveCursor(&hlcd, 3, 0); memset(&lcdBuffer,'\0', sizeof(lcdBuffer)); lcdBuffer[0] = ' '; } } LCD_SendString(&hlcd, lcdBuffer); xSemaphoreGive( xLCD ); } } if( xSemaphoreTake( xLCD, portMAX_DELAY ) == pdTRUE ) { sprintf(lcdBuffer, "Player: %1d Score: %3ld",game.currentPlayer, game.scores[game.currentPlayer]); LCD_MoveCursor(&hlcd, 1, 0); LCD_SendString(&hlcd, lcdBuffer); xSemaphoreGive( xLCD ); } while (1) { if (xSemaphoreTake(xButtonPressed, portMAX_DELAY) == pdPASS ) { if (plusButton->pressed || minusButton->pressed) { xTaskCreate(vTaskTimerSetup, "TaskTimerSetup", configMINIMAL_STACK_SIZE, NULL, 1, NULL); break; } else if (bigButton->pressed) { xTaskCreate(vTaskTurnEnd, "TaskTurnEnd", configMINIMAL_STACK_SIZE, NULL, 1, NULL); break; } } // HAL_GPIO_TogglePin(LED1_GPIO_Port, LED1_Pin); } xTimerStop(xSecondsTimerHandle, 0); if (xMusicHandle) { vTaskDelete(xMusicHandle); MusicStop(); xMusicHandle = NULL; } vTaskDelete(NULL); } void vTaskTurnEnd(void *parameter) { if (game.countScores) { if( xSemaphoreTake( xLCD, portMAX_DELAY ) == pdTRUE ) { LCD_MoveHome(&hlcd); LCD_MoveCursor(&hlcd, 1, 0); sprintf(lcdBuffer, "Player: %1d Score: %3ld",game.currentPlayer, game.scores[game.currentPlayer]); LCD_SendString(&hlcd, lcdBuffer); xSemaphoreGive( xLCD ); } xTaskNotifyGive(xLCDUpdaterHandle); int32_t delta = 0; while (1) { if( xSemaphoreTake( xLCD, portMAX_DELAY ) == pdTRUE ) { sprintf(lcdBuffer, "Result: %+4ld", delta); LCD_MoveCursor(&hlcd, 2, 0); LCD_SendString(&hlcd, lcdBuffer); xSemaphoreGive( xLCD ); } if (xSemaphoreTake(xButtonPressed, portMAX_DELAY) == pdPASS ) { if (bigButton->pressed) { ChangeScore(delta); break; } else if (plusButton->pressed) { plusButton->pressed = false; delta++; } else if (minusButton->pressed) { minusButton->pressed = false; delta--; } } } } NextPlayer(); xTaskCreate(vTaskTurn, "TaskTurn", configMINIMAL_STACK_SIZE, NULL, 1, NULL); vTaskDelete(NULL); } void vTaskOvertime(void *parameter) { /* Track music[2] = { { .begin = tetris, .size = tetris_len}, { .begin = super_mario, .size = super_mario_len} }; while (1) { HAL_GPIO_WritePin(LED2_GPIO_Port, LED1_Pin, GPIO_PIN_SET); MusicPlay(&music[0]); HAL_GPIO_WritePin(LED2_GPIO_Port, LED1_Pin, GPIO_PIN_RESET); vTaskDelay(1000); } */ while (1) { vTaskDelay(1000); }; } void vTimerCallback(TimerHandle_t xTimer) { game.timerValue--; xTaskNotifyGive(xLCDUpdaterHandle); if(game.timerValue == 0 && xMusicHandle == NULL) { xTaskCreate(vTaskOvertime, "vTaskOvertime", configMINIMAL_STACK_SIZE, NULL, 1, &xMusicHandle); } } void vTaskButtonPoll(void *parameter) { bool state = false; while (1) { for(int i = 0; iInstance == TIM4) { HAL_IncTick(); } /* USER CODE BEGIN Callback 1 */ /* USER CODE END Callback 1 */ } /** * @brief This function is executed in case of error occurrence. * @retval None */ void Error_Handler(void) { /* USER CODE BEGIN Error_Handler_Debug */ /* User can add his own implementation to report the HAL error return state */ /* USER CODE END Error_Handler_Debug */ } #ifdef USE_FULL_ASSERT /** * @brief Reports the name of the source file and the source line number * where the assert_param error has occurred. * @param file: pointer to the source file name * @param line: assert_param error line source number * @retval None */ void assert_failed(uint8_t *file, uint32_t line) { /* USER CODE BEGIN 6 */ /* User can add his own implementation to report the file name and line number, tex: printf("Wrong parameters value: file %s on line %d\r\n", file, line) */ /* USER CODE END 6 */ } #endif /* USE_FULL_ASSERT */ /************************ (C) COPYRIGHT STMicroelectronics *****END OF FILE****/